3ds Max Blog " Man is Born Unarmed, Mind is his only Weapon to Conquer."
Wednesday, January 20, 2010
Overview of Max
Hello Friends,
Well, Let me give you an overview of Max i.e why we are going to use this program & what is our requirement.
Please read the following steps:-
1. Modelling :- What is the subject of our scene? Say, We wanna make some furniture model or whatever ,that will be the subject. And Max provides us with some geometry & shapes. We’ll create 3d objects, loft 2d shapes, do some modifications to make the model.
2. Change the appearance:- After the model is ready, we need to change its look by applying the appropriate material . Guyz it is the material only which will paint our scene with different textures, colors, transparency etc. And Max provides us with the material library.
3. Lighting & Camera :- Once the models are created, assembled, material assigned, We can add camera & lights to our scene.Light illuminates the scenes & improves realism. Cameras in Max have control similar to real world camers.
4. Animation:- To add motion to our scene Max has complete keyframe animation capabilities.
5. Rendering:- Finally ready to render the final output.It is the output technique with the help of which we can render the scene creating realistic effects by casting shadows, controlling background environment etc.
Well,Bye for now & Take care.
Quote of the day, “You are never too old to set another goal or to dream a new dream.”
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment