Wednesday, March 31, 2010

Viewport Rendering Methods

Well, If you right click on any of the viewport label, you ‘ll have this menu or
You can Choose Views menu > Configure > Viewport Configuration dialog > Rendering Method tab.

Smooth + Highlights :- It shows smooth surfaces with lighting highlights because in Max there are some default lights.






Smooth :- It shows smooth surfaces without any lighting effects.







Facets + Highlights :- It shows individual polygon faces & lighting highlights; it means your all the objects will be faceted.






Facets   :- It shows individual polygon faces without any lighting effects.






Flat  :- It shows the entire object using a single color.







Lit wireframe :- It shows polygon edges with lighting effects.







Wireframe :- It shows polygon edges only it means your objects in wires.






Bounding boxes :- It shows a box that would enclose the object .It means your all the objects will be displayed as boxes & used when you have a heavy scene, it really saves your time in rendering.







F3 toggles between smooth + highlight mode & wireframe mode.


F4 is used to see the wireframe on smooth + highlighs objects(edged faces.)










Thought for the day
If someone betrays you once, it's his fault. If he betrays you twice, it's your fault.

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