Sweep
This modifier is used to extrude a cross-section along a spline or path. It is similar to the Bevel Profile but is a more efficient method.
The modifier allows you to work with a series of pre-made cross-sections such as angles, channels and wide flanges.
You can also use your own splines as custom sections that you create in 3ds Max .
Quote of the day,
"God asks no man whether he will accept life. That is not the choice. You must take it. The only question is how."
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