Tuesday, May 10, 2011

Modelling


Hi friends, as a good modeller you need to have a good sense of form & volume.You are going to work virtually with wireframes & geometry. 3ds max provides a wealth of tools to shape geometry into shape you desire.
Max has several ways to represent geometry: meshes,polys,patches and NUEBS.Each type of geometry has its own way of representing a model,and has its own benefits.you can convert any object from one type to another type but ultimately each type of model resolves to triangular polygons when the model is rendered.

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